![]() The fact is Capcom's newest game is a solid, mildly interesting action game featuring a little bit of everything - juggles, combos, interesting creature design, and a Devil May Cry stylishness, but it never elevates in strategy, design or affect above moderately amusing and mindless button mashing. But the other side of the coin is that Chaos Legion, while interesting just below the surface, doesn't offer much more than a tiny bit of strategy or RPG elements. This is no doubt true, players can indeed customize their legions and play the game relatively differently each time through. Ono said the game is open for people to customize and to control on their own. In our recent video interview with Producer Yoshinori Ono, we learned that Capcom intended on letting journalists and players found out on their own what Chaos Legion had inside it and for them to make up their own minds. Soon thereafter, however, people learned of the game's minute strategic and RPG elements. At first it felt like a pure button masher, a great-looking action game with little depth. One such game, Chaos Legion, surprised many people by not being what it initially seemed. The explosion of ideas in Capcom's internal studios continues on its interesting course, with many games doing many different things.
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